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8bitdo pro 28/2/2023 ![]() ![]() In a lot of ways, this controller is more of a Nintendo controller than Nintendo’s own Pro controller is. The analog triggers are likewise firm, yet very smooth in their actuation. This applies to the shoulder buttons, which have enough resistance to avoid accidental presses when you rest your fingers on them. The face buttons have a nice pronounced click to them, and they feel solid. The analog sticks are miles ahead of Nintendo’s stock Joycons, and thus far, drift has not been an issue. ![]() It also has the traditional Cross layout, complete with inset directional arrows. The d-pad is responsive and has just the right amount of pivot on the center, making it easy to do moves in fighting games. Being able to map the button on the fly would’ve been nice, but this works just as well. So top marks there for providing the option. This is just a really nice detail that I appreciate, as it shows that the folks making this product actually have an idea of how people might want to use the controller. So, I was able to map the Home button to one of these paddles, and make it easier on myself to use the Zoom function. Using the 8bitdo Ultimate Software, you’re able to map these two paddles and save them as a Profile that you can use by pressing the Swap button. This controller has three other buttons, a Swap button at the bottom center of the controller, and two P paddles on the underside of the controller. For most people, this is not an issue, but I make use of the Switch’s built in Zoom function, which requires you to tap the Home button twice to activate and deactivate it. You have to deliberately move your thumb to get to them. It keeps them out of the way, so you shouldn’t hit them by accident. The only thing I could really fault is the Screenshot and Home buttons located on the left and right of the controllers, below the d-pad and face buttons. The – and + buttons occupy the center of the controller, keeping them out of the way, but they’re large enough to press when you need to. I very much like the Pro 2’s layout, with good spacing for the face buttons, the d-pad is exactly where it should be, and the shoulder buttons and triggers are in easy reach. It’s just a matter of using the right tool for the job. It’s not a religious war, or me trying to tell you what’s better. If you play a lot of FPS or games with a lot of 3D movement where the analog stick is beneficial, you’d want the analog stick there. So, I want the d-pad right where my thumb is going to be. Your thumb wants to rest near the side of the controller so it’s more relaxed when you’re playing. It might not seem like much to shift your thumb to the right a bit to use a d-pad instead of the analog stick, but it does make a difference. Having the d-pad on the left helps with hand fatigue, as your grip will be different depending on what part of the controller you’re aiming for. Depending on what kind of games you play, one layout may be better than another.įor me, fighting games, arcade games, and retro compilations are the main things I intend to play on my Switch, and all of these play better with the d-pad than they do with an analog stick. While some people might just call this a matter of preference, it really isn’t. Unlike Nintendo’s Pro controller with its offset analog sticks, the 8bitdo Pro 2 uses a symmetrical stick layout, meaning the analog sticks are next to each other, and the d-pad is on the left hand side of the controller. With companies doing internal batteries that can’t be replaced, this is a really nice feature, and frankly, it should be standard practice. It is a wireless controller so that means a battery, and 8bitdo has opted to go with a replaceable battery pack. It’s offered in a variety of colors, including a very nice gray, which is what I ended up going with. ![]() The Pro 2 feels solid in the hands, the textured plastic finish looks good, and it reminds me of the texture of Nintendo’s own first party SNES controller. Now, several years into their run, 8bitdo is producing some of the best controllers out there, not just for Switch, but in general. Early on, their controllers were good, but it was clear that they were a new company, still getting their eye in as far as manufacturing and design went. One thing that 8bitdo has been constantly improving on is the quality of their materials along with fit and finish.
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